> eiq2.sh Loot Craft Brawl Repeat
Fresh leaderboards, 2x game speed, twice as long runs, skins and pets — starts Sun September 13, 2026
Season 2 is the second competitive season of Epic Idle Quest 2. Like Season 1, it runs on a separate Temporal realm — a fresh, time-limited world where every character starts from scratch. No legacy gear, no head starts.
What is different this time: Season 1's headline modifier was double XP. Season 2 drops the XP bonus and gives you raw speed instead — fights resolve twice as fast, and runs hold twice as many fights.
When the season ends, Temporal characters merge into the permanent Eternal realm. Nothing is lost — items, gold, dust, skills, and unlocked skins all transfer. Final leaderboard ranks earn account-wide rewards that unlock on every character you ever play, on both realms.
| Event | Date & Time |
|---|---|
| Season starts |
Sun September 13, 2026 — 20:00 CEST (Berlin) = 18:00 UTC / 14:00 EDT / 11:00 PDT |
| Season ends |
Fri November 13, 2026 — 20:00 CET (Berlin) = 19:00 UTC / 14:00 EST / 11:00 PST |
| Duration | ~8.7 weeks (61 days) |
| Merge to Eternal | Within a few days of the season end |
| Rewards granted | Shortly after the merge into Eternal completes |
Both modifiers apply to the Temporal realm only. The Eternal realm is untouched.
| Modifier | Eternal | Temporal (Season 2) |
|---|---|---|
| Game speed | 1x | 2x |
| Fights per run | 500 | 1000 |
| XP bonus | — | — |
Fight rounds tick every 1 second instead of 2, and the pause between fights is halved as well. This applies to normal runs and to Nightmare fights. Combat itself is unchanged — the same rolls, the same damage, the same round cap. Only the clock moves faster.
A run ends automatically once it hits the fight cap (loot kept, treated as a retreat). On Eternal that cap is 500 fights, which is roughly 3 hours. On Temporal it is 1000 — so at 2x speed a full run still takes about 3 hours, but it packs twice as many fights, and therefore roughly twice the loot, XP and gold.
Unlike Season 1, there is no +100% XP modifier in Season 2. The XP you see per kill is the standard rate. You still level roughly twice as fast in wall-clock terms, because you fight twice as often.
The Boost ad bonus (+10% XP) works as usual and stacks on top.
Season 2 has four independent leaderboards. Each is snapshotted at season end and persists permanently in the Hall of Fame.
| Board | Ranks by | Who's eligible |
|---|---|---|
| PvE | Player level | Non-hardcore Temporal characters |
| PvP | ELO rating | Non-hardcore Temporal characters |
| Hardcore PvE | Player level | Hardcore Temporal characters (living + fallen) |
| Hardcore PvP | ELO rating | Hardcore Temporal characters (living + fallen) |
Season 2 rewards are account-wide — once unlocked, they're available to every character on your account, present and future, on both realms. Your best rank across all four boards decides what you get.
| Reward | Who gets it |
|---|---|
| Season 2 Champion — reward skin | The rank-1 player on each leaderboard: PvE, PvP, Hardcore PvE, and Hardcore PvP. Up to 4 winners total. |
| Season 2 Participant — reward skin | Every player who created a Temporal character and played in Season 2. |
| Dodgy Chicken — reward pet | Every participant. Dodge ability scales with final rank (10% at rank 1, down to 1% at rank 100+). |
The two skins are turquoise counterparts of the Season 1 pair — the Champion in turquoise plate, the Participant in a turquoise cloak over the same brown leather — so a Season 2 placement is recognisable at a glance. Turquoise is the colour the Dodge stat is drawn in, which is the season's signature bonus.
Season 1 gave out the Lucky Chicken with rank-scaled Magic Find. Season 2's Dodgy Chicken is its turquoise cousin and works the same way, but grants Dodge — the chance to completely avoid an incoming attack, which can also trigger a counterattack.
| Property | Value |
|---|---|
| Bound to | Account (available to all characters) |
| Ability | Dodge |
| Attack element | Magic |
| Attack chance | 20% |
| Attack damage | 0.5 – 1.0 × player level |
Your best rank across all four leaderboards sets the value. Rank 1 gets the full 10%; from there it declines smoothly to 1% at rank 100 and stays at 1% below that. If you place on several boards, the best result is kept.
| Final Rank | Dodge |
|---|---|
| 1 | 10.0% |
| 2 | 9.9% |
| 5 | 9.6% |
| 10 | 9.2% |
| 25 | 7.8% |
| 50 | 5.5% |
| 100 and below | 1.0% |
At 20:00 CET on Fri November 13, 2026, Season 2 ends. Leaderboards freeze, reward eligibility is locked, and Temporal characters merge into the Eternal realm.