> eiq2.sh Loot Craft Brawl Repeat
Fresh leaderboards, 2x game speed, twice as long runs, skins, pets and more to be announced — starts Sun September 13, 2026
Season 2 is the second competitive season of Epic Idle Quest 2. Like Season 1, it runs on a separate Temporal realm — a fresh, time-limited world where every character starts from scratch. No legacy gear, no head starts.
What is different this time: Season 1's headline modifier was double XP. Season 2 drops the XP bonus and gives you raw speed instead — fights resolve twice as fast, and runs hold twice as many fights.
When the season ends, Temporal characters merge into the permanent Eternal realm. Nothing is lost — items, gold, dust, skills, and unlocked skins all transfer. Final leaderboard ranks earn account-wide rewards that unlock on every character you ever play, on both realms.
| Event | Date & Time |
|---|---|
| Season starts |
Sun September 13, 2026 — 20:00 CEST (Berlin) = 18:00 UTC / 14:00 EDT / 11:00 PDT |
| Season ends |
Fri November 13, 2026 — 20:00 CET (Berlin) = 19:00 UTC / 14:00 EST / 11:00 PST |
| Duration | ~8.7 weeks (61 days) |
| Merge to Eternal | Within a few days of the season end |
| Rewards granted | Shortly after the merge into Eternal completes |
Both modifiers apply to the Temporal realm only. The Eternal realm is untouched.
| Modifier | Eternal | Temporal (Season 2) |
|---|---|---|
| Game speed | 1x | 2x |
| Fights per run | 500 | 1000 |
| XP bonus | — | — |
Fight rounds tick every 1 second instead of 2, and the pause between fights is halved as well. This applies to normal runs and to Nightmare fights. Combat itself is unchanged — the same rolls, the same damage, the same round cap. Only the clock moves faster.
A run ends automatically once it hits the fight cap (loot kept, treated as a retreat). On Eternal that cap is 500 fights, which is roughly 3 hours. On Temporal it is 1000 — so at 2x speed a full run still takes about 3 hours, but it packs twice as many fights, and therefore roughly twice the loot, XP and gold.
Unlike Season 1, there is no +100% XP modifier in Season 2. The XP you see per kill is the standard rate. You still level roughly twice as fast in wall-clock terms, because you fight twice as often.
The Boost ad bonus (+10% XP) works as usual and stacks on top.
Season 2 has four independent leaderboards. Each is snapshotted at season end and persists permanently in the Hall of Fame.
| Board | Ranks by | Who's eligible |
|---|---|---|
| PvE | Player level | Non-hardcore Temporal characters |
| PvP | ELO rating | Non-hardcore Temporal characters |
| Hardcore PvE | Player level | Hardcore Temporal characters (living + fallen) |
| Hardcore PvP | ELO rating | Hardcore Temporal characters (living + fallen) |
As in Season 1, Season 2 rewards are account-wide — once unlocked, they're available to every character on your account, present and future, on both realms. Your best rank across all four boards decides what you get.
For reference, the Season 1 reward set is documented on the Season 1 page, and season reward pets in general on the Pets page.
At 20:00 CET on Fri November 13, 2026, Season 2 ends. Leaderboards freeze, reward eligibility is locked, and Temporal characters merge into the Eternal realm.